This is a Touhou fan-made SRPG. Control the player and win by annihilating the enemy camp. Players have a variety of abilities, including characters that can exploit various enemy weaknesses and characters that can deal fixed damage. Use these abilities to defeat your enemies. Understand enemy behavior patterns and weaknesses, and devise strategies to defeat them! Each weapon can exploit the weaknesses of each enemy class. Each character has their own class, using these classes can expand your tactical options. ◆Story The next setting is Gensokyo! In Gensokyo, an event called the Gensokyo Battle Tournament is being held, and all the youkai are participating. The rules are simple: the loser follows the winner. Each camp battles, and the winner gains control of the other camp. The winner may or may not receive a gift of their choice from the participating camp. And so, we bring you a full-fledged SRPG! Here it is! *Even those starting with this title can enjoy it. ◆Characters Sanae, Reimu, Sakuya, Remiria, Flandre, Patchouli, Little Devil, Misuzu, Cirno, Rumia, Great Fairy Alice, Marisa, Youmu, Yuyuko, Murasaki, Odai, Ai, Kaguya, Eirin, Tewi, Reisen, Keine, Mokou Kanako, Suwako, Shizuha, Minoriko, Nitori, Aya, Momiji, Hatate, Tenshi, Iku Satori, Koishi, Sora, Parsee, Yuugi, Orin, Suika, Yuuka, Ellie, Kurumi, Gengetsu Komachi, Shikieiki, Medicine, Lily White, Hijiri, Nue, Hoshi, Nazrin, Kogasa, Murasa Mamizou, Futo, Miko, Akyuu, Rinnosuke, Kasen Mima, Yumemi, Chiyuri, Kamiki, Yumeko, Sara, Mai, Yuki, Louise ◆ Difficulty: Enemy strength changes depending on the difficulty level. ◆ Features New Features: ◆ New Jobs Supporter, High Priest, Guard, and Guardian have been added. ◆ Balance Adjustments Based on the previous game, overall balance adjustments have been made to make the game easier to play. Increased variance in all allies' growth rates. Additional gold, bonuses, and enemy stat reductions have been implemented on EASY. Increased enemy difficulty on Lunatic. Lunatic-exclusive bonus item features have been implemented. ◆Base System Capturing an enemy base will result in victory, while being captured will result in defeat. ◆Alliance Your opponent may request an alliance. Accepting will result in them joining your allied forces. ◆Persuasion System The [Persuasion] command has been added to this game. Certain characters can persuade characters on the enemy's side to join your side. ◆New Character Toyosatomimi Miko has been added. Also, the portraits of the Mima characters have been completely revamped. ◆Equipment Bows now have a cavalry effect. Range has been changed. Axes now have a heavy armor effect. ◆Role Magic: Effective against heavy armor and demons. High accuracy. Base range 1-3. Varies depending on equipment. Generally immune to counterattacks. Sword: Effective against normal and mage types. Base range is 1. High accuracy and critical hit rate. Dagger: Effective against normal and mage types. Base range is 2-2. High critical hit rate. Higher attack rate than spears. Spear: Effective against cavalry and dragon types. Base range is 1-2. Varies depending on equipment. Bow: Effective against flying types, demon flying types, and cavalry types. Base range is 2-4. Varies depending on equipment. Generally, the enemy cannot counterattack. Axe: Effective against armored types. Low accuracy rate. High damage rate. Range is 1. Shield: Effective against armored and cavalry types. Base range is 1. Increased defense rate, can be used as a decoy or shield. Generally, the enemy cannot counterattack. Gem: Effective against armored and demonic types. High accuracy rate. Base range is 1-3. Varies depending on equipment. Generally, the enemy cannot counterattack. Magic Spear: Effective against cavalry and dragon-type enemies. Base range is 1-2. Varies depending on equipment. Great Magic: Advanced version of magic *Archmage/High Wizard Great Sword: Advanced version of sword *Hero/Paladin Strong Dagger: Advanced version of dagger *Ninja/Maid Master Strong Spear: Advanced version of spear *Griffon Knight/Dark Lord Strong Bow: Advanced version of bow *Cavalry Archer/Master Archer Great Axe: Advanced version of axe *Battle Master/Devil Lord Great Shield: Advanced version of shield *Hero/Paladin Gem: *Dragoon/Dragon Magic Spear: *Dragoon/Dragon [God] can wear most equipment. Equipment other than that of the higher-level classes can sometimes be equipped by other classes, so It is recommended to use multiple equipment to aim for special attacks. Example: Knights can equip both swords and spears. Weapons may also have additional options. Also, if a weapon is only set to [One-Way], it will not be able to counterattack, but it will be unable to counterattack when attacked. Bows and magic weapons are often one-way. Weapons that are not one-way can and will counterattack normally. The same is true for bows and magic. Equipment is very important, so choose it carefully. Also, range is [weapon dependent], so it is not set by class. Range and special effects may vary depending on equipment and special conditions. Equipment has its own dedicated class, but even if a list of classes appears when you check the stats, be careful as enemy classes are also included. Basically, check your character's [Equipment Icon]. ◆Special Effects/Critical Hits Special effects and critical hits increase damage multipliers. This is very important. ◆Class Priestess: Mage Type, Equipment: Magic Warrior: Standard Type, Equipment: Sword, Shield, Axe Knight: Heavy Armor Type, Equipment: Spear, Sword Thief: Standard Type, Equipment: Dagger, Sword Demon A: Demon Type, Equipment: Bow Demon F: Demon Type, Demon Flying Type, Equipment: Spear, Sword Demon P: Demon Type, Demon Flying Type, Equipment: Axe, Sword Wizard: Mage Type, Equipment: Magic Maid: Standard Type, Equipment: Dagger, Sword Fighter: Heavy Armor Type, Equipment: Axe, Sword Archer: Standard Type, Equipment: Bow Archer: Cavalry Type, Equipment: Bow, Strong Bow, Advanced Archer Griffon Knight: Flying Type, Equipment: Spear, Sword, Strong Spear, Cavalry, All-Purpose, Top Knight Cavalry: Cavalry Type Equipment: Spear, Sword - High-ranking Warrior/Knight type Paladin: Heavy Armor - Equipment: Sword, Shield, Great Sword, Great Shield - Top-ranking Cavalry/Warrior type Master Archer: Cavalry - Equipment: Bow, Strong Bow - Top-ranking Bow/All-Purpose type Dragoon: Flying - Equipment: Jewel, Magic Spear Dragon: Dragon - Equipment: Jewel, Magic Spear - Top-ranking Dragon type Hero: Heavy Armor - Equipment: Sword, Shield, Great Sword, Great Shield - Top-ranking Warrior type Ninja: General - Equipment: Dagger, Sword, Strong Dagger - Top-ranking Thief/Knight type Maid Master: General - Equipment: Dagger, Sword, Strong Dagger - Top-ranking Maid type Dark Lord: Demonic Flying - Equipment: Spear, Sword, Strong Spear - Top-ranking Demon (Speed type) Devil Lord: Demonic Flying - Equipment: Axe, Sword, Great Axe - Top-tier Demon (Power Type) Battle Master: Heavy Armor - Equipment: Axe, Sword, Great Axe - Top-tier Martial Artist Archmage: Mage - Equipment: Spells & Great Magic - Top-tier Wizard High Wizard: Mage - Equipment: Spells & Great Magic - Top-tier Wizard God: God - Top-tier ??? Each class has different equipment types, equipable items, and class options. Growth Points and Growth Bonuses vary depending on the class. It's important to choose a class that your character excels at. The choice also varies depending on whether you're aiming for a uni- or versatility. Classes offer a variety of abilities, such as the ability to stock items, use keys, and possess staves. ◆ Enemy Classes Demon F: Flying/Flight-type Demons Demon P: Flying/Power-type Demons Demon A: Archer-type Demons Demon Warrior: Demon-type Demons Devil Warrior: Demon-type Demons Devil Magician: Demon-type Demons Temple Knight: Flying-type Demons Dark Knight: Armor-type Demons Guard: Armor-type Demons Guardian: Armor-type Demons Supporter: Mage-type Demons High Priest: Mage-type Demons ◆ Class Change Each character has a final class. Certain classes cannot be changed to by other characters. Some classes also have conditions for unlocking them. Each character has a preferred class, so choose carefully. Level-up growth rates vary, so be careful. You can generally change to the highest class around level 30. ◆ Items Treasure chests cannot be opened without a key. Keys can only be held by certain classes. Keys can be purchased at the store. ◆ Characters Each character has different growth values, final classes, skills, etc. However, since they are generally set the same by type, there are not many differences between them. Growth rates are also subject to probability, which can result in significant variations. Some characters are specialized or balanced. ◆ Bonus You can exchange bonus points for items. ◆ Hidden Items There may be hidden items in suspicious locations on the map. ◆ Terrain Some terrain features have stat adjustments. You can determine this by hovering the cursor over them.