You are the Archangel , a warrior in a world where demonic hordes never relent. Face brutal third-person waves, tear enemies apart at range or up close, and defend the objective before it falls . Archangel fuses action , tower defense , and roguelike into fast runs (10–20 min) where every decision matters: earn rewards by killing enemies, build powerful weapon/turret/ability synergies, and brace yourself for bosses that change the rules of the fight. Dark fantasy, gore, and nonstop dismemberment. Melee Combat Choose your style— Halberd , Greatsword , or Hammer —and smash demons up close. Third-Person Shooting Manual aim, tight control, and raw firepower: pistol , machine guns , and shotgun . Keep your distance… or punch through with bullets and finish the job in melee. Real-Time Tower Defense Place turrets to control the battlefield, block routes, and create safe zones. Upgrade your defenses during the run and build a fortress that can survive wave after wave: Sacred Ballista Celestial Flamethrower Divine Shredder Cannon of Light Lightning Pillar Sacred Wall Ultimates and Roguelike Builds Earn rewards by killing enemies and pick rarity-based cards to upgrade your weapons, turrets, and abilities. Stack repeats to level cards up and craft increasingly savage builds. Charge your Ultimates and unleash decisive abilities to break a wave at the perfect moment. Key Features Action tower-defense roguelike : frantic combat and strategic building in real time. Third-person shooter . Defend objectives that can vary depending on the map. Rarity-based card system : choose upgrades mid-run and stack repeats to level them up. 6 turrets upgradeable during the run. 6 weapons : 3 melee (Halberd, Greatsword, Hammer) and 3 ranged (pistol, machine guns, shotgun). Chargeable ultimates plus abilities/passives that shape your build. Between-run progression : health, damage, stamina, and perks for your next runs. Bosses with unique mechanics (stuns, turret shutdowns, toxic gas, summons). Singleplayer with controller support.