Overview Bauble is a real-time adventure strategy game about creatures on a planet where sentience is just emerging. You power up your character as you play (through upgrades called Ideas ), fight enemies at a pace that rewards positioning over reflexes, and unlock different paths through the world depending on the choices you make. The game is played in a series of "runs," or short outings in which you start fresh and get a chance to try an entirely new combination of Ideas. You won't see everything in a single run. Some paths are hidden behind the choices you made. Some things you'll only understand after you've played it more than once. Gameplay Combat is real-time but unhurried. Enemies have readable behaviors. Positioning and timing matter more than reaction speed. As you learn how creatures act, your in-game encyclopedia fills in, and a good plan of attack goes a long way. Between fights, you choose Ideas. These aren't just stat boosts; they represent creatures gaining awareness of themselves and each other. The Ideas you take change how your character plays and which parts of the world open up to you. Two runs won't feel the same, and the differences go deeper than combat. Modes In story mode, investigate the sudden collapse of your ecosystem. Play as a trio of small creatures over several chapters and find out who is responsible. In challenge mode, you take what you've learned and apply it to a longer run, earning a score for your build and your performance through the level. Music The game features a full, original soundtrack, which will be made available separately on release.