"One morning, when Gregor Samsa woke from troubled dreams, he found himself transformed in his bed into a horrible vermin." This opening line from Kafka's The Metamorphosis is where our game first took root. BUG is a psychological horror puzzle game set in the surreal landscape of the modern urban workplace. You step into the role of an HR manager at a tech company, tasked by your boss to investigate the mysterious disappearance of an employee . As you dig deeper, a bizarre narrative begins to surface. What you initially dismiss as a routine personnel matter takes a dark turn the moment you infiltrate the missing employee's computer. There, you discover a hidden world—one constructed from crushing overtime, crippling anxiety, experimental drugs, and insidious psychological control. The " BUG " in our title is more than just the missing person. It is the unfixable glitch his absence leaves in the company's machinery. It is the cascading system errors . And ultimately, it is the deeper, hidden rot—the fundamental flaw festering within the very fabric of the system itself.