A puzzle-adventure game blended with visual novel storytelling. A mysterious girl and butterflies appear each time you solve a puzzle inside the room. Who are they? What do they want? Unravel each puzzle one by one — and the truth draws ever closer.
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About This Game This game was created as an attempt to gamify the 'Public Key Cryptography Algorithm.' You wake up in a room filled with cauldrons of colorful paint. By mixing and matching the right colors, you'll solve a series of puzzles — and with each one you complete, a new clue surfaces, slowly pulling back the curtain on a mysterious story. Who is the girl that appears alongside the butterflies? What does she want from you? As you clear each puzzle, the game gently shifts from puzzle-solving into a visual novel experience. The ending you reach — the background imagery, the words on the screen — changes depending on the choices and solutions you arrived at along the way. Key Features Color-mixing puzzle mechanics across multiple stages A story revealed piece by piece as you progress Transitions into a visual novel ending shaped by your results An instrumental soundtrack with a nostalgic, emotional tone Estimated playtime: 15–45 minutes References: Yanderella by Charon Ushijima the Loan Shark by Manabe Shohei Doki Doki Literature Club! by Team Salvato 9 Algorithms That Changed the Future by John MacCormick AI Usage: I got help from AI for English translation of texts in this game.
Минимальные требования
Minimum: OS *: Windows 8.1 Processor: Intel Core2 Duo 2.0GHz Memory: 4 GB RAM Graphics: DirectX 9 / OpenGL 4.1 compatible GPU DirectX: Version 9.0 Storage: 500 MB available space Sound Card: DirectX compatible