Play Free Demo Об игре Something strange is spreading across the Capyverse, and it all traces back to one very bitter cat. You play as a squad of unlikely heroes, led by Capy, jumping into a series of short, unpredictable runs. Each run is made up of different types of maps, not just combat arenas, but missions with specific goals you need to complete to move forward. You can play solo or with up to 4 players. Fly around with your jetpack, try out different weapons, and build your character as you go. Play solo or with friends (1–4 players) Jump into runs together or go at your own pace Objective-based runs, not just survival Each map gives you something different to do: defend, collect, move, fight, or adapt on the fly Jetpack-driven movement Stay mobile, reposition, and avoid damage. Build your character every run Stack upgrades and wearables to shape your playstyle Different map types each run Mix of objectives, combat arenas, mini-bosses, and a final boss Short, replayable runs Easy to jump in, hard to put down Movement plays a big role in how you fight. Use your jetpack to stay mobile and avoid damage Find and swap between different weapons Adjust your playstyle depending on what you get It’s less about standing still and more about staying in motion. You can play alone, but the game is built with co-op in mind. As you progress through corrupted universes, you rescue and unlock new heroes , each with unique mechanics, abilities, and a defined role that matters in co-op. Heroes Each character has their own abilities and role: Capy : balanced and flexible Moody: tanky and hard to take down Jim : fast and aggressive Axie: support and sustain You can coordinate as a team, or just jump in and figure it out as you go. 1–4 Player Co-op Build team compositions Combine abilities for powerful synergies Adapt strategies mid-run Every role matters, teamwork is rewarded Maps are designed to feel different from each other. You might go from: A platform-focused level To a tight combat arena To a mission where you’re moving across the map under pressure The goal is to keep each run changing, without overcomplicating it. Each run takes you through a sequence of maps. Every map asks something different from you: Objective maps Collect items, defend zones, reach a point, or complete platform challenges Elimination maps Clear all enemies to move forward Mini-boss fights Short encounters that test your build Final boss If you make it to the end, you’ll face what’s behind it all After each map, you choose upgrades that shape your run. Some builds get pretty strong. Some get a bit ridiculous. ⚠️ Death has consequences If you die, you lose your run progress. Learn, adapt, and dive back in. BUILDS, POWER-UPS & STRATEGY Survival depends on your choices. Earn power-ups after clearing maps Build unique hero loadouts Shape your playstyle every run Adapt builds to your team composition No two runs play the same. Strategy matters as much as skill. WEARABLES & CHARACTER CUSTOMIZATION As you progress, you unlock wearables that affect your stats. They can boost things like: Health Shield Armor Jetpack fuel You can mix them to fit your playstyle, or just stack whatever works and see how far it takes you. REPLAYABILITY Solo or online co-op (1–4 players) Different map types each run Builds change depending on your choices Short runs that are easy to jump back into Capyverse Odyssey is built from real-life experiences, just seen through a slightly weird lens. A trip to a bowling alley turns into a level. A night out becomes a mechanic. Things you’ve seen before show up here, just not in the way you expect. Bowling pins fight back, drinks explode, and nothing stays normal for long. We like animals, we like games, and we like mixing both into something that feels a bit absurd but still fun to play with friends. If that sounds like your kind of thing, jump in. 🤍🤍🤍