You work for Freedom Delivery Solutions — an official United States Government contractor specializing in energy security, strategic deterrence, and the timely delivery of democracy to volatile regions. Your current assignment: the Strait of Hormuz. Your General has a target. He needs oil at a specific price per barrel. He's given you a deadline. He hasn't given you much else — except a fleet, a deck of cards, and an opinion on everything. Your mission is simple. The execution is anything but. Deploy warships to escalate conflict or enforce a ceasefire until you are ready. Play strategy cards: airstrikes, embargoes, diplomatic pressure React to live Situation Room events: OPEC decisions, geopolitical shocks, rogue state provocations Watch the oil price ticker — every action has a market consequence The catch? Your General is spectacularly unqualified. He'll tweet during crises. He'll claim credit for your victories. He'll take phone calls mid-briefing and accidentally trigger international incidents. Sometimes his interference will help you. Usually it won't. A sharp political satire wrapped in a genuine strategy game. Crisis Commander doesn't take the world stage seriously — but the mechanics underneath absolutely do. "Any resemblance to real persons, living or dead, is purely coincidental. Tremendously coincidental. The best coincidence. Nobody has ever seen such a coincidence."