📄 Introduction This is a light roguelite game with a top-down perspective, similar to a survivor-like game. You will choose a young soldier from a future world and survive relentless attacks from enemy forces. 🎮 Gameplay ■ Character Selection: 6 characters (currently only 2 in the version), each with their own independent weapon system. ■ Upgrade and Growth: Killing a certain number of enemies will increase weapon damage, range, and bullet count. ■ Resisting Enemy Forces: Enemies are divided into leaders, generals, and soldiers. Defeating a leader will improve the overall enemy attributes. ✅ Game Advantages ■ 6 completely different weapon systems, with significant differences between characters. ■ Low system requirements. ■ Short game sessions (usually ≤20 minutes), with no heavy penalties for failure. Players can start a game anytime without any burden, making it perfect for short bursts of free time. ■ From the faint spark of a single bullet at the start to the instant clearing of dense monster hordes. This low-barrier, high-feedback mechanism is an excellent outlet for stress relief. ❌ Current Known Shortcomings Here's what we want players to know before purchasing: Limited Content ■ Endless Mode, no new game content after completion ■ Minimalist UI, no elaborate interface transitions Controls and Functionality Limitations ■ Keyboard controls only (arrow keys/WASD for movement) ■ No gamepad support ■ No achievement system ■ No cloud saves ■ Chinese interface only Technical Background ■ This game is developed using the Unity 3D engine. 💬 Suitable for Which Players ■ Players who enjoy studying Chinese history and are interested in bullet hell shooters ■ Players who want to experience the basic gameplay framework and don't prioritize flashy graphics ■ Independent game developers and students (for reference)