Ascend the Tower. Shape Your Fate. Defy Edroseph. Edroseph’s Tower is a turn-based dark fantasy roguelike where every decision matters. Climb a constantly shifting tower, build powerful synergies, and face brutal encounters in a world that adapts to your choices. No two runs are ever the same — and not every path leads to survival. A Tower That Evolves With You / map / rooms] The Tower is not just a dungeon — it is a living structure shaped by your decisions. Over 300 unique rooms , divided into distinct categories Choose your path using Perception to anticipate danger or rewards Avoid bosses, traps, or embrace risk for greater power Special rooms introduce unique rules, modifiers, and challenges Every floor forces you to adapt. Every choice can change your fate. Deep Tactical Turn-Based Combat Master a combat system built around synergy, resource management, and decision-making . Combine abilities across your team for powerful interactions Manage unique class resources and timing Adapt to enemies, modifiers, and evolving conditions Turn the tide of battle through strategy — not luck Victory comes from understanding your tools… and your limits. Build Your Team, Break the System Create your own playstyle through a highly customizable system: 20+ unique classes , each with distinct mechanics Over 400 talents to shape your strategy Advanced stat system influencing gameplay behavior and team synergy Equipment sets unlocking new abilities and build-defining effects Discover spells, passives, and upgrades throughout your run No build is fixed. No strategy is final. Three Ways to Experience the Tower Campaign Mode Discover the world of Ysevaar through a fully scripted experience. Follow key characters and uncover the foundations of a much larger universe. Classic Mode Face Edroseph in a fully procedurally generated run . All classes are available. Every attempt is different. Endless Mode Climb without limits. There is no final boss — only the question: how far can you go? A Dark Fantasy World — Hidden, Not Told The world of Ysevaar does not explain itself. Its lore is scattered across rooms, events, and fragments of the Tower. Those who seek it will uncover deeper truths — others may never see it. Edroseph’s Tower is only the beginning. High Replayability by Design Every run is shaped by: Procedural generation Player decisions Build diversity Room variations and modifiers No two journeys are identical — and mastery comes from adaptation. Play Solo or Together Up to 4 players online Coordinate strategies, share decisions, and survive together Or take control of multiple characters in solo play The Tower is deadly alone — but cooperation brings new possibilities.