One unit. Two synergies. Zero take-backs. ELEMENTORS is a creature-merge autobattler where every unit on your board counts toward two independent synergy axes at the same time : its creature type (Beast, Dragon, Insect…) and its element (Fire, Ice, Shadow…). 13 types × 13 elements, fully orthogonal — the same Dragon can anchor a Dragon build in one run and a Fire build in the next. Your elements come from a die you built yourself Before each run you forge a d12 elemental loadout : 8 faces you pick (repeats allowed), 4 rolled at random. Every round you roll two dice for free and stash the results — those are the elements you'll infuse into your creatures. And here's the catch: applying an element is permanent. That bare Beast becomes a Fire Beast forever. Commit early for tempo, or hold your stash for the perfect unit — every infusion is a small, irreversible bet. Merge, cascade, dominate Buy creatures, position them on a 6-slot hex board — front, mid and back rows all play differently. Three identical units auto-merge into a 2★. Three 2★ merge into a 3★ — and a single purchase can set off a cascade of merges . Type synergies reward deep, merge-heavy commitment. Element synergies reward wide, flexible drafting. The best boards do both. A run is a gauntlet Survive 30 rounds of escalating opposition: PvE creeps, mini-bosses and mid-bosses with guaranteed item drops, team snapshots to outbuild, and a finale that decides the run. Fights are fast by design — no unit shuffling, no 3-minute stalemates. Win the run and keep going in endless mode until your trainer falls. Bend the dice themselves Boss drops let you rewrite your loadout mid-run: reforge a face into the element you need, duplicate your best face, reroll the random ones, or slot in a Wild Face that becomes anything. Your d12 at round 25 shouldn't look like your d12 at round 1. Features Two orthogonal synergy systems — every creature contributes to both 13 elements × 13 creature types × 3 star levels Pre-run dice building: your economy of elements is a build choice, not a shared pool Permanent element infusion — decisions stick Cascading auto-merges on a compact hex board 30-round runs, bosses with item drops, endless mode after victory Hand-crafted pixel art world