An abnormal fog has engulfed the city. Visibility is reduced to just a few meters, and the outside world has fallen silent. Your base is a safe underground shelter . However, to survive, you must venture outside. Within the fog, you will find: Abandoned houses Ruined supermarkets Streets that only retain traces of former lives And beyond the fog — something is out there. ■ Gameplay Features First-Person Survival FPS Combat is only one means of survival, not the goal Choosing when to run, hide, or wait is critical Exploration & Resource Management Gather food, tools, and materials to stay alive Careless decisions can lead to instant death Underground Base A completely safe location The only place for crafting, storage, and preparation Intense Tension Created by Dense Fog Constant anxiety caused by limited visibility Sound, shadows, and distance amplify fear About the Changing World In this city, the layout of buildings and the resources you can obtain mysteriously change every day . A house you found yesterday may not exist today. Even if you head to the same location, an entirely different scene may unfold before you. One thing is certain — past experience will not carry over to the next day . Every expedition is always unknown, and it is your moment-to-moment decisions—not memory—that determine life or death. ■ Intended Experience This game does not aim to deliver flashy action or endless combat. The fear of taking a single step into the fog The decision of “Should I go back now, or keep going?” The relief of safely returning underground It offers a survival experience that tests the player’s judgment and psychology. ■ Development Status This game is currently in Early Development . The following elements will be added gradually: Expanded exploration and crafting systems More enemy and threat variations Enhanced visuals and sound design Player feedback will directly influence development as we continue to deepen fear and immersion. ■ Streaming & Let’s Play Policy Streaming and Let’s Play videos are fully welcome . Available on all platforms (YouTube, Twitch, NicoNico, etc.) No prior permission or contact required Monetization is allowed Open to both individuals and organizations Credits or store page links are not required, but are greatly appreciated and support development. Feel free to stream and share the game freely.