Playtest Help shape Gobstruck’s mechanics, pacing, and progression. Join the playtest, try early builds, and influence development by requesting access and sharing your feedback. The playtest build is an early work in progress. Core systems such as long-term meta-progression are still in development, balance is actively changing, and you will encounter many placeholder visuals or greyboxed areas. Join our Discord to share feedback and find play groups. Об игре ⚠️ Gobstruck is in pre-alpha. Expect placeholder assets, bugs, and incomplete features. GOBSTRUCK You and your crew are goblins sent into abandoned wizard towers to grab whatever wasn’t nailed down. Get in, haul loot, and reach the portal before the magic finishes collapsing the place. SURVIVE THE TOWERS Wizard dungeons are unstable and getting worse by the minute. Traps are still active, monsters still roam, and the dungeons start crumbling down over time. MUTATE OR DIE Gain strange mutations that change how you move, fight, or work with your crew. Every power has side effects. GOBLINS WITH FRIENDS You’re all on the same job. That doesn’t mean it goes smoothly. Friendly fire is on. Physics do not care. Shouting happens. Mistakes stack up fast. Somehow, you either escape together or learn what went wrong. FEATURES 1–6 player co-op Procedural dungeons Loot & escape Bombs & gadgets Mutations Physics chaos Proximity voice Between-run progression