Romanian folk horror about guild, money, and sin. Told like a fireside tale and experienced as a dark folk story, this game pulls you into a rural Romanian village in the early 2000s, where you experience inspirations drawn from classic Romanian literature and folklore. The story follows Ion, a simple farmer obsessed with Vasile, the wealthy owner of Hanul Gospodarului . Consumed by his hunger for money, Ion’s mind begins to fracture, until greed drives him to commit an unforgivable act. Key Features Psychological narrative horror – fear born from silence, guilt, and implication Slow exploration & symbolic puzzles – wells, churches, icons, and objects that “remember.” Authentic folk atmosphere – inspired by Eastern European folklore and rural morality Cinematic experience – no intrusive HUD, no cheap jumpscares Atmosphere & Visual Style Dirty yellow lighting, like old bulbs and candlelight Shadows that ooze and cling to walls Living objects: the bell breathes, wax flows upward, the earth beats like a heart Folk narration and bitter humor, spoken as if from another age