A sci-fi survival game where you explore a full planet, gather resources, build your base, deploy terraforming machines and drones, and begin turning hostile Martian terrain into the foundation of a new civilisation.
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GreenMars: Expedition 744 is a sci‑fi survival and planetary engineering game where you reshape Mars. Explore a full planet, build the first systems of a new civilisation, and begin transforming a hostile world from the very first minutes. A Full Planet to Explore This is not a flat map. A fully explorable planet Seamless surface traversal Caves and underground networks to discover Large environments designed for long‑term expansion Survival and Exploration At the start, everything is manual. Move across harsh terrain Explore caves and gather resources yourself Expand your operational zone step by step You begin with nothing but what you can carry. Terraforming from the Start Terraforming is not a late‑game unlock. Place early spreader systems Create the first visible patches of life Expand small zones of transformation The planet does not change instantly. It reacts slowly, but it reacts. Automation and Expansion As your operations grow, you stop doing everything yourself. Deploy terraforming drones Extend your reach across the surface Scale your systems beyond your immediate area What begins as manual effort becomes a network of systems. Atmosphere and Planetary Change Terraforming is more than vegetation. Use machines to release and process gases Influence atmospheric conditions over time Combine systems to amplify long‑term effects Every machine contributes to a broader transformation. A Planetary Progression System You are not progressing through levels. You are changing a planet. Local changes appear early Multiple systems evolve in parallel Small effects grow into larger impact over time Mars is not switched from dead to alive. It is gradually pushed towards habitability. A Hostile Planet Mars resists everything you attempt. And something else is already here. Planned Features GreenMars is designed as a long‑term planetary simulation. Planned systems include: Advanced automation systems Orbital and satellite‑based terraforming Large‑scale planetary engineering systems Expanded ecological systems Multiplayer experience Pre‑Alpha Notice This page reflects the very first playable version of the game. Many systems are incomplete or subject to change Visuals and gameplay will evolve significantly Features shown may be modified or replaced There is currently no release date . This page exists to share the vision early, gather feedback, and begin building the community. This is only the beginning.
Минимальные требования
Minimum: OS: Windows 10/11 64-bit Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 DirectX: Version 12 Storage: 30 GB available space
Рекомендуемые требования
Recommended: OS: Windows 10/11 64-bit Processor: Intel Core i7-10700K / AMD Ryzen 7 5800X Memory: 16 GB RAM Graphics: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6700 DirectX: Version 12 Storage: 30 GB available space