Hacking Into Erebus is a sci-fi hacking simulator set in deep space, built entirely around remote terminal access. Infiltrate a hostile ship network through a real terminal, execute commands, exploit vulnerabilities, sabotage critical systems and outmaneuver the crew determined to stop you. Every System Is Connected The ISS Erebus is a living network. Power grids, life support, navigation, crew quarters... Everything is wired together and everything can be controlled. Your commands send ripples through the ship. Four Handlers. Four Agendas. Orders come from four people on the outside. General, Engineer, Biologist and Chemist. Each one wants something from the Erebus. Classified files, biological data, system logs, structural schematics. You retrieve what they ask for. But they're not telling you everything. Dozens of Items to Exploit Keyloggers, signal jammers, memory corruptors, power rerouters the Erebus's own infrastructure becomes your weapon. Each item interacts with the ship's systems in unique ways. Learn what breaks what and nothing is off-limits. The Ship Has Secrets Something is hiding aboard the Erebus. The crew will fight to keep you out. Distract them. Mislead them. Sabotage their systems to create openings by using your code skills through terminal. Infiltrate deeper. Compartment Zero Every lead points to the same place. A section of the ship with no records, no official existence. Yet it is still there. What's inside Compartment Zero will change everything. What you do with it is up to you. Key Features Real terminal-based gameplay. A living ship network to infiltrate, corrupt and control Morally ambiguous characters with conflicting agendas Multiple endings shaped by the choices you make and the ones you don't Deep-space noir atmosphere with a text-driven, puzzle-heavy design