Bind the risen. Hold back the Hollowing. The dead do not rest at the crossroad. Gather a collection of cursed souls, master the five strains of the Cross, and prove yourself across four complete ways to play — from lightning auto-battles to real-time castle sieges. One collection. Four games. Endless dark. Hollowcross is a gothic-horror collectible card game where every card you own plays in every mode — so the deity you forge in one becomes a weapon in all of them. Four games, one cursed collection ⚔️ Battler — Walk the Saga Bind a warband of five and let them fight. Battles auto-resolve in a cinematic clash you can watch in 2D or 3D . March through the Warden's Saga — a sprawling story campaign of rising foes and dark truths — then test your warband against other Wardens on the Ranked ladder. 🎲 Gauntlet — Break the House A roguelike draft. Pull cards from a shifting shop, merge duplicates into starred powerhouses , and out-survive an eight-warband lobby. Climb the purgatorial death-casino known as The House — all the way to its grinning croupier god. 👻 Souls — Duel of the Damned Take the field yourself in a turn-based 1v1 of summons, strikes, and blocks. Spend your souls, hold the line with guardians, heal, hex, and pierce — and climb 26 tiers of the Gallows Spire to face the gentleman-ghost who waits at the summit. 🏰 Siege — Storm the Keeps Real-time, three-lane castle warfare. Spend gold to deploy your host, push down the lanes, and raze the enemy keep before they raze yours . Guardians raise shields, mages hurl fireballs, hexers slow the advance — and whole castles get up and walk. Master the Cross Five strains devour one another — SPIRIT ▸ FLESH ▸ BLOOD ▸ STORM ▸ VOID ▸ SPIRIT . Strike into a strain you beat and hit 50% harder. Every card also carries a battlefield role — Guardian, Mender, Hexer, Mage, or Bruiser — so who you field matters as much as what. Collect. Forge. Ascend. 1,700+ cards across six rarities, from Common to the mighty Deity. Fuse and evolve — feed duplicates to level your cards and evolve them into higher stars. Earn the deities — complete each mode's story to claim its unique god card. They can't be bought or dropped — only earned. Every mode levels on its own — its own progression, climb, and story — while your cards, shop, upgrades, and guild are shared across all four. Play your way Free to play. 2D or 3D — swap the battlefield renderer any time. Cross-platform — play on Steam or in your browser; your Warden follows you. Guilds & community — found a guild, wear a tag, and climb together. 64 achievements to hunt across the four modes. The crossroad is open, Warden. What will you bind?