A fast-paced roguelike with 3 unique classes, 2 gameplay modes, meta progression. Harvest resources, fight hordes of monsters, unlock powerful skills, face unique bosses, and survive escalating enemy spawns in an endlessly replayable world.
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I Made This Game in 1 Year A fast-paced roguelike focused on deep meta progression, intense combat, and high replayability. Choose your class: 🛡️ Warrior – up-close and personal with heavy weapons 🔮 Mage – ranged spellcaster with powerful elemental attacks 🧠 Mentalist – manipulates enemies with psychic abilities Key Features: 🏙️ Main City Hub – unlock permanent upgrades, gear, and skill enhancements ⛏️ Mining Mode – gather resources to craft and upgrade your equipment ⚔️ Fighting Mode – battle through endless waves of monsters with increasing difficulty 📈 Meta Progression – improve your characters permanently across all runs 🧪 Build Variety – dozens of skills and upgrades to customize your playstyle 👹 Enemy Variety – tons of monsters, unique spawn patterns, and challenging boss fights 🔁 High Replayability – each run feels fresh with randomized elements and evolving difficulty Whether you're grinding for resources, theorycrafting the perfect build, or just trying to survive one more wave — I Made This Game in 1 Year rewards your time and keeps the challenge coming. Credits: Teaser Music: #Uppbeat (free for Creators!) Store Assets: 41WAY
Минимальные требования
Minimum: OS *: Windows 7+ Processor: 2.3 GHz Intel Core 2 Duo or better Memory: 512 MB RAM Storage: 400 MB available space