Releasing Feb.16 2025 Mayday is a wave-based sci-fi shoot 'em up where every clear makes you stronger… and weaker. Pilot the Skylon , a prototype combat craft built to adapt on the fly. Survive enemy swarms, dodge dense projectile patterns, and wipe out targets fast—then after each wave, choose a tradeoff upgrade in a brutal triangle system: Attack lowers Defence, Defence lowers Speed, and Speed lowers Attack. Core Gameplay Loop Fight through waves of enemies with escalating bullet patterns and retaliation attacks. Clear a set number of enemies to progress through each area. After a wave, pick a stat specialization with a downside: Attack ↑ / Defence ↓ Defence ↑ / Speed ↓ Speed ↑ / Attack ↓ Learn enemy behaviour, build the right stat path, and survive long enough to reach each boss. Story Mode In a future where peace is protected from the shadows by the Agent Society, a rogue group, the Fallen Star Organization , is hunting a myth and trying to awaken a superweapon. You’re deployed as Agent Mayday , linked with the Skylon’s operating system, Elizabeth , and sent into the Alyphs Quadrant to shut down the enemy bases before Nova changes everything. Arcade Mode Arcade Mode is pure action: no cutscenes, just continuous progression through stages of enemy waves leading to bosses. If you’re here for the gameplay grind, the dodging, and the build decisions. Wave-based shoot ’em up combat focused on dodging projectile patterns and fast clears. A triangle stat-tradeoff upgrade system that forces real build decisions every run. Boss fights and escalating enemy pressure as you push toward the finale. Story Mode with cutscenes + Arcade Mode for replayable runs.