Production process Thank you for your patience. Neurosis is a live-action interactive thriller built in Unity. With real actors, sometimes the best performance takes an extra day. Where we are: the shoot is done, and we’re shaping the story—tightening cuts, smoothing transitions between choices, and wiring branches in-game. The script is locked; we’re polishing pacing and continuity so every decision pays off. We’re also finishing audio, subtitles, and accessibility, and running the build through platform checks. We’re in active playtests to squash edge cases and ensure saves carry cleanly across paths. Why the delay? A few emotionally heavy scenes needed pickups to keep the performances honest and the continuity clean. We’d rather ship a cut we’re proud of than rush it. Release window: aiming for late 2025, with early 2026 as a safe backup. We’ll share milestone updates, dev notes, and behind-the-scenes clips as we hit them. Wishlists and comments genuinely help us reach the finish line—thank you for sticking with us. Об игре Neurosis is an intense horror-thriller where your decisions can save—or cost—lives. Step into the shoes of a young psychiatrist running an online support group with deeply troubled patients. Each session reveals unsettling connections, buried secrets, and the shadow of a manipulative psychopath hiding among them. Dive into a gripping narrative inspired by real psychological challenges and therapeutic practices. Your choices will define relationships, uncover truths, and determine how many lives can be saved. With themes of trust, betrayal, and survival, Neurosis blends a detective’s sharp mind with the haunting uncertainty of the human psyche. Will you unmask the hidden predator before it's too late, or become their next victim? In Neurosis , the answers lie in your hands.