🎒 Adventure Mode – Explore, Interact, Progress In Adventure Mode, you freely roam a handcrafted world filled with interactive elements and hidden areas. You can: Pick up, throw, and eat items Jump and climb across the environment Tame and ride animals like the Saiga Antelope Navigate ships and reach new locations Talk to NPCs to receive quests Key locations include: A quest-giving NPC near the start A parkour section with falling barrels A port area where you can buy your own ship after earning gold A mini-challenge zone with taming and exploration opportunities 💀 Souls Mode – One Boss, Classic Challenge There is one Souls-style boss encounter in the game, accessible early on via a quest from an NPC. This mode features: A single, challenging boss Emphasis on dodging, learning patterns, and punishing mistakes A standalone experience inspired by soulslike mechanics ⚔️ Rough Mode – Precision Combat Arena Accessible from the port area, Rough Mode is a directional 1v1 combat arena where you fight powerful mini-bosses using a custom mouse-driven parry and attack system. Change attack and parry direction with your mouse Fight enemies with unique abilities Earn gold by defeating Rough bosses Buy your ship after winning and collecting enough gold 🧭 Final Act – Sail, Survive, Escape After purchasing your ship, you’ll sail into an ice basin , where you’re attacked by three marine monsters : a giant snake, kraken, and anglerfish. You must: Collect explosives Survive multi-enemy encounters Escape the frozen trap This leads to a descent into a glowing underground crystal city , where you face five additional Rough bosses . Once they’re defeated, a dragon captures you , marking the end of the game (until future updates). Features 3 distinct game modes: Adventure, Souls, and Rough Directional combat system with mouse-driven attack/parry mechanics Short but varied gameplay (1.5–2 hours of content) Parkour sections, exploration, naval travel, and animal taming Built entirely in the Godot Engine by a solo developer