🔥 Runes of the Abyss – A Tactical Roguelike RPG Delve into a cursed dungeon where every step is a decision—and every battle is your last chance to survive. Runes of the Abyss is a turn-based tactical RPG with roguelike structure, blending party-building, elemental synergy , and permadeath tension . Assemble a party of four unique heroes, each with their own skillset, and dive into handcrafted dungeon floors where enemies, loot, and allies are randomized every run. ⚔️ Strategic Combat the turn-based combat in Runes of the Abyss is fast and punishing, rewarding clever synergy and efficiency: Elemental Affinities – Some skills are tied to an element (Fire, Ice, Lightning, Wind, Earth, and Light). Enemies and allies have resistances, weaknesses, and interactions—exploit them for critical damage. Buffs & Debuffs – Other skills alter the tide of battle with status effects: slow enemies, poison or bleed them over time, increase evasion, or seal enemy abilities. Synergy is King – Pair a class that debuffs defense with one that lands massive single-target damage. Use support spells to empower combos, or sacrifice your own party members for forbidden power. Synergy Runes – Power up elemental combos or buffs/debuffs (e.g., "Shocked enemies take double Wind damage") or enhance cross-class tactics. 🧙♂️ 12 Unique Classes Each run starts with one hero—but you’ll recruit three others from a randomized pool. With no repeats allowed, each team feels different. Classes include: Paladin – A sturdy all-around hero with light healing and protective buffs. Thief – High-risk, high-reward critical strikes with shadowy synergy. Sorcerer – Unleashes powerful elemental magic but has low physical attacks. Druid – Balances Light and Earth spells, and regeneration. Gambler – Uses coins and dice to turn probability into power. Wizard – Master of time control and magical debuffs. Monk – Agile and powerful attacker who packs a mean punch but can't equip anything. Rogue – Focused on evasion, poisoning, and quick-strike tactics. Ranger – Applies range attacks, bleeds and traps from a distance. Warrior – A bruiser that deals heavy damage, your typical tank. Fighter – Simple and strong, with limited magic but great early-game skills. Cleric – Defensive support who can resurrect allies, but has limited offense. Each with 8 unique skills , including passives, elemental spells, and synergy tools. 🏰 A Handcrafted World with Roguelike Progression Explore three distinct acts: Act I – A crumbling castle of corrupted monsters. Act II – Crystal mines where ancient energy fuels madness and power. Act III – A lava-scorched throne where the Warden of Corruption awaits. Each run reveals fragments of the fragments of truth—until you're ready to face what lies beneath the Abyss. 🧩 Features 💀 Tactical turn-based combat with permadeath tension 🔄 Party randomization for high replay value 🧠 Strategic synergy between elemental skills and classes 💬 Memory shards and dialog events to uncover hidden lore 🛠 Fully built in Unreal Engine 5 with Lumen and Nanite 🔥A clean, low-poly aesthetic with great lighting and mood 🎮 Playable solo with 4-character squad control