You are the cursor. The last honest user in a system designed to harvest every click, every scroll, every second of your Attention. So click back. Scrumbag is a fast, funny survivors-like roguelite about fighting your way out of corporate-tech hell. Your weapons fire themselves — your job is to dodge the swarm, grab what drops, and get strong enough to outlast the next Performance Review. Survive the feed Bullet-heaven combat. Weapons auto-fire; you weave through crowds of cookie-consent banners, tracking cookies, pop-ups and EULAs that want a piece of you. Draft your build. Every level-up deals you a hand of upgrades — stack Scope Creep, chain evolutions, and turn a weak cursor into a screen-clearing menace. Eight sites of hell. From the Home Keep to the Throne of Skulls, each level has its own creatures, elites, and bosses — including sweeping-laser eyeballs and a beam-firing mothership. Attention is the currency. Bank it, then spend it in Performance Reviews — a permanent upgrade tree that makes every future run start meaner. Original soundtrack. A full score with composer contributions by Andy Rehfeldt, reactive to the on-screen chaos. One more run Weak at level one is the whole point — the power fantasy is earning it. Die, unlock, come back sharper. Escape corporate-tech hell one absurd build at a time.