📖 About This Game Shapes Wars is a lane-based auto-battler inspired by the classic Castle Fight genre. Choose your race, spend your resources wisely, and send waves of units marching toward the enemy fortress — while defending your own. Three Races. Three Playstyles. Each race brings a unique roster of units and buildings with distinct mechanics: Squares — versatile and balanced. Triangles — aggressive and bloodthirsty. Circles — expensive and powerful . Build. Upgrade. Dominate. Construct unit-spawning buildings in your base, upgrade them to field stronger troops, and invest in racial upgrades that permanently empower your army. Every resource spent is a decision: spawn faster, hit harder, or outlast? The Castle Shop Your Worker isn't just a mascot — equip them with active items and unleash abilities mid-battle: Chain lightning that jumps between enemies Speed boosts and slowing fields to control the battlefield A repair kit to heal your Nexus when the pressure mounts Staffs that grow stronger — and more expensive — the more you use them The Nuke When all else fails, one devastating orbital strike can wipe the enemy lane clean. Use it wisely — it only fires once. Scenarios & Settings Customize every match: pick your race, set the AI difficulty, adjust income timer, starting resources, and tax pressure. Configure every match your way . ✨ Key Features 🔺 Three asymmetric races with unique units, buildings, and upgrade trees 🏰 Economy management — two currencies (Edges & Mesh), income buildings, and escalating upgrade costs ⚔️ Deep unit mechanics — armor types, damage types, bleed stacks, armor buffs, crits, and AoE 🔧 Active Worker with a shop of powerful, cooldown-based abilities 💥 The Nuke — a game-ending ace up your sleeve 🤖 AI opponent with configurable difficulty 🎨 Clean geometric art style — every unit is readable at a glance