Shard Cycle is incremental game combining prestige mechanic with it's permanent upgrades and beating the layers by destroying crystals on the grid. After each prospect session player can spend his hard earned currency to upgrade it's drill (cursor). Beat Layers The goal is to beat as much layers as you can (an learn a lot of achievements). Each layer has more crystals with more health and the requirements to beat that layer increases. Upgrade Drill By destroying more crystals you will gain more currency to upgrade the drill (cursors) which will help you destroy even more crystals. Simple, right. Trade for Attachments By destroying crystals you earn tailings. Gather enough tailings and you can earn one Spall currency. Spalls are used at Trader to get some attachments which will help you improve your gameplay. Unlock abilities After each prestige you can unlock one ability which will help you destroy more crystals. Deep Progression Main Upgrades - Power, frequency, radius, crit chance, crystal spawning, session duration, and more Prestige Skill Tree - Ability-specific upgrades purchased with harvested Plasma Attachments - Passive buffs earned through levelling and purchased from a traveling merchant Modifications (Mods) - Temporary buffs found during excavation sessions Features Strategic prestige loop with meaningful choices Multiple ability paths with dedicated skill trees 20+ upgrades across multiple systems Attachments and Modifications that persist across prestige