Ahoy! 👋 I'm Jonas, and I made Smoky Sails — because building a pirate game seemed slightly more reasonable than buying an actual ship. Fight simple arcade-style naval battles, collect loot, and sell it back at port. Spend your gold on better cannons, a sturdier hull, and more cargo space, then sail into increasingly dangerous waters and build your infamy. Between battles, search the islands for buried treasure, shipwrecks, and other strange discoveries. There is no giant open world, no complicated crew management, and no need to understand actual sailing. Smoky Sails is a short, handcrafted pirate adventure about cannons, treasure, and making increasingly poor decisions at sea. Warning: may cause an irrational desire to own a parrot.