As adventurers, treasure-seekers, and mercenaries roam the world, all of them seek one thing before their next journey: a place where their gear can be enchanted. Some find their way to the peaceful kingdom of Magnolia , where magic is slowly being woven into daily life. You are a newly accredited Sorceress , seizing the chance to open your own shop. Customers arrive not only with coin, but with proof of their Rank - and sometimes with personal requests you may choose to fulfill. Some simply want new gear. Others demand enchantments far beyond their station. Each will test your patience, morality, and persuasion . It is your duty to balance their desires with Magnolia’s strict magical regulations in order to keep your reputation intact. FEATURES Narrative-driven choices – Encounter unique characters with their own stories, and shape the paths they take. Persuasion & negotiation – Use wit, charm, and clever tactics to haggle, calm stubborn clients, or inspire loyalty. Gesture-based casting – Enchant gear and items by performing spell patterns with your own hands. Reputation system – Grow your influence from a small-town shop to renown across the land. Magnolia watches your every move. Yet, there are many who need your magic. How will your choices shape your world?