STATO is a procedural grand strategy sandbox where nations are created, borders are drawn, and history emerges from geography, industry, diplomacy, and war. Generate a world, create your state, define its identity, and survive among rival powers competing for resources, territory, and influence. Each campaign unfolds across a strategic map of provinces, cities, coastlines, frontiers, supply lines, and contested borders. Manage a fragile economy, develop infrastructure, expand production, command armies, and navigate diplomacy in a world where overextension, weak industry, poor supply, and hostile neighbors can turn ambition into collapse. STATO is not built around fixed historical campaigns. It is a sandbox for custom nations, procedural worlds, scenario creation, and emergent conflicts. Features Procedural strategic world maps Nation creation and customization Custom flags and political identities Province-based economy with industry, population, resources, and infrastructure Land, air, and naval warfare systems Supply, frontlines, mobilization, and strategic pressure Diplomacy, rivalries, wars, alliances, and shifting international relations Scenario support and map editor tools Multiple visual themes and map modes