STICKVILLE Rise from the gutter — one fight, one hustle, one bad decision at a time. You wake up broke in the worst part of a city that already forgot you. No money, no reputation, no way out but up. STICKVILLE is a gritty 2.5D life-sim brawler where every crumpled bill, black eye, and burned bridge is yours to earn. Work honest jobs or run crooked hustles. Learn to fight — fists, blades, and worse. Gamble what little you have on rigged tables and hope you can read the tell. Claw your way from the slums to the neon heights of downtown, and decide what kind of person you become on the way. A CITY WITH A BOTTOM AND A TOP Start in the rain-slick slums and climb through the casino strip, the midtown avenues, and the glass towers of downtown. Every district looks, sounds, and treats you differently — and the city visibly rewards the climb. Where you sleep, what you wear, and who you've crossed all follow you between them. FIGHT LIKE YOU MEAN IT Real-time melee built on stamina, range, and reading your opponent. Trade fists, pick up weapons off the street — bats, blades, a legendary katana — and learn martial-arts techniques from a back-alley dojo. Push too hard and you gas out; get desperate and adrenaline kicks in. Lose and you don't die — you wake up at home, lighter in the wallet and heavier in grudges. EVERY TABLE IS A CON Sit down at hands-on gambling games where winning means spotting the rig, not just picking a number. Watch the sleeve, track the cup, hold your nerve. From back-room dice to a shell game run by the Countess to the long table at the very top — the house always has a tell, if you can see it. BUILD A LIFE OUT OF A DUMPSTER Turn a mattress on the floor into a real home. Buy furniture, mine SLUMcoin on a scavenged battlestation, upgrade your bed for a better night's sleep, stock a wardrobe, and bank your winnings. Progress you can walk around in. CHOICES THAT STICK A karma system that tracks only what actually matters — mercy, integrity, cruelty Sit down at hands-on gambling games where winning means spotting the rig, not just picking a number. Watch the sleeve, track the cup, hold your nerve. From back-room dice to a shell game run by the Countess to the long table at the very top — the house always has a tell, if you can see it. BUILD A LIFE OUT OF A DUMPSTER Turn a mattress on the floor into a real home. Buy furniture, mine SLUMcoin on a scavenged battlestation, upgrade your bed for a better night's sleep, stock a wardrobe, and bank your winnings. Progress you can walk around in. CHOICES THAT STICK A karma system that tracks only what actually matters — mercy, integrity, cruelty — never empty politeness. Spare a beaten enemy or finish them. Hunt hidden questlines the city never hands you. Keep a journal of every thread you're pulling. The slums remember. Rated Mature 17+. Drugs, alcohol, gambling, strong language, and weapon violence — a city that doesn't clean up for company. A 100% original world. Every brand, character, and street sign was invented for Stickville.