Tenebrix (Early Access) Descend into Tenebrix, a dark fantasy roguelite where deckbuilding, dungeon crawling, and camp progression collide. Choose one of four classes, build a deck of creatures, sorceries, and enchantments, then fight for control of a three-lane battlefield where position matters as much as power. Between battles, explore procedural dungeon floors filled with traps, roaming monsters, treasure chests, secret doors, fear, corruption, and hard choices about whether to push deeper or return to camp. Upgrade your refuge, forge permanent cards, enchant favorites, salvage the rest, purge corruption, buy supplies, and prepare for the next descent. But death is not the end of your story. Fallen heroes can return as enemies, carrying echoes of the decks they died with. In Tenebrix, the dungeon remembers. ⚠️ Early Access Tenebrix is actively in development. By joining now, you’ll be helping shape the game as it evolves. Current Features: Core dungeon exploration and progression loop Tactical 3-lane card combat system Multiple starting classes (Warden, Gravebinder, Penitent, Shade) Procedural dungeon generation Camp hub with foundational progression systems Card discovery and early deckbuilding systems Fear mechanic affecting difficulty and visibility Planned Additions: Expanded card pool and deeper class identity More enemies, bosses, and dungeon events Advanced forging and card mutation systems Additional camp structures and progression paths Narrative elements and worldbuilding Visual, animation, and audio polish Systems, balance, and content will continue to evolve throughout Early Access. Key Features ⚔️ Tactical Lane-Based Combat Deploy creatures across three lanes where every decision matters. 🃏 Deckbuilding with Consequences Every card shapes your strategy—and your chances of survival. 🔥 Forge Your Power (Expanding During Early Access) Combine cards to create new hybrid forms that persist across runs. 🌑 The Fear System The dungeon grows stronger the longer you hesitate. 🏕️ Camp Progression (In Progress) Build, upgrade, and prepare between runs. 💀 Echoes of the Fallen (Planned Feature) Encounter remnants of previous runs—twisted versions of your past. 🔁 Replayable by Design Procedural generation and evolving systems ensure each run feels different.