THREE DAYS, NO WORDS This first chapter tells the events of Friday, the beginning of a three-day story. After months of talking online, Dante finally travels to Japan to meet Hana in person. But things don't go as planned. Soon after arriving, Hana leaves him alone with Midori: a shy young woman who barely speaks English. And Dante? He barely speaks Japanese. Over the course the day, the two must navigate uncomfortable silences, cultural differences, and the challenge of understanding each other without a common language. What begins as an awkward situation slowly becomes a story about connection, empathy, and the small moments that can bring people closer together. Experience Awkward conversations Cultural barriers Late-night walks Vending machines Quiet moments Meaningful choices Connections that don't need many words Features Pixel-art visual novel presentation Multiple choices and endings Atmospheric Japanese-inspired locations Original sound design Fully voiced dialogue effects Immersive audio experience Short and cozy playtime (20–30 minutes) Controls Left Mouse Button - Advance dialogue Spacebar - Advance dialogue Headphones Recommended Three Days, No Words was designed with immersive audio in mind. For the best experience, play with headphones.