TTM is a local multiplayer game for 1–4 players, where two teams clash in fast-paced tactical battles. 🎮 Pick Your Role Each team controls a Tank and a Fighter — two completely different playstyles that must work together to win. 🪖 Tank A slow but powerful ground unit. Blast enemies with your cannon, deploy a fuel hose to drain the opponent Fighter's fuel, and activate the s ide Light to repel attackers. ✈️ Fighter A nimble aircraft that flies freely across the entire arena. Ram enemy tiles to destroy them, paralyze opponents with ShockWaves , and use the Sonar to buff your friendly Tank or destroy enemy projectiles from anywhere on the map. 🧱 How to Win Each team owns 11 tiles on their side of the arena. Destroy 8 of the opponent's tiles — or eliminate their Tank — and victory is yours. ⚡ Dynamic Events Just when you think you have the upper hand, the arena strikes back. Random mid-match events shake up the battlefield: Laser — a deadly beam sweeps the center line. Redirect it by shooting the switch! Firewall — walls of flame erupt from the dividing line Octopus — a giant octopus grabs Fighters and hurls them across the arena, straight into their own tiles 🏆 Power-Up System Destroy enemy tiles to earn permanent upgrades mid-match: Tank: extra bouncing shots, shields, faster hose, extended Side Light Fighter: wider ShockWaves, faster Sonar, Chain Lightning, absorbing enemy projectiles boosts your speed 🕹️ Features Local multiplayer — 1 to 4 players on one machine Gamepad support — Xbox, PlayStation and more Keyboard — fully customizable controls per player Mixed input — each player can use a different device AI opponents — play with bots when you're short on players Random events — every match feels different Fast matches — a typical game lasts 3–8 minutes